All work

Unity Projects

On this page you will find a collection of my works created using the Unity engine. This collection is a diverse and eclectic mix of projects, spanning a range of genres and styles, and reflecting my ongoing exploration of the capabilities and potential of this powerful development platform. Included in this collection are my platformer experiments, in which I have explored the creation of classic side-scrolling games using Unity's intuitive tools and features. Also featured are my ARG engines, which demonstrate my ability to create immersive and engaging alternate reality games using Unity's cutting-edge technology. And of course, my latest work, in which I have brought the world of university life to life in stunning 3D, is also included in this collection. I invite you to take a look at my Unity portfolio and appreciate the care and attention that has gone into each of these pieces. Whether you are a fellow game developer, a fan of Unity, or simply someone who appreciates the art and science of game creation, I believe you will find something of value in this collection

Virtual ChatRoom
Virtual ChatRoom

Virtual ChatRoom is a fully-featured multiplayer chat room built in Photon and Unity. It offers a simple room creation process, 3D representation of characters, and host migration. With its infinitely expandable design, it allows for easy asset swaps and offers a user-friendly UI and lobby system for players to chat with each other.

AR Storybook
AR Storybook

This project is an Android/iOS application that is an interactive storybook designed to encourage children to read. It is based on a classic princess story and uses augmented reality elements to bring the story to life. The combination of interactive elements and augmented reality makes this book a unique and engaging experience for children, and the classic princess story is sure to be a hit with readers of all ages.

ARG engine
ARG engine

This engine is a text-based game that is capable of handling multimedia inputs. It is inspired by games such as "Her Story" and allows players to explore the story through text logs and search terms. The engine is designed to be immersive and engaging, encouraging players to delve deeper into the narrative and uncover the secrets within. The use of multimedia inputs adds depth and richness to the experience, making it more dynamic and engaging for players.

Unity Platformer
Unity Platformer

This platformer game was made using the Unity engine and includes custom assets. It showcases a variety of techniques and is designed to be enjoyable and challenging for players. The use of custom assets helps to give the game a unique and personalized feel, and the combination of Unity and these assets allows for a seamless and engaging gameplay experience. This platformer is a fun and well-crafted experiment that is sure to delight players.

University Life Simulator
University Life Simulator

This project is my most recent work in progress (WIP) and utilizes all the techniques and skills that I have learned from my previous experiences. It is an update to a classic game and represents the culmination of my knowledge and abilities as a developer. As I continue to work on this project, I am confident that it will be a testament to my skills and will showcase my growth and development as a programmer.

Interaction system
Interaction system

This project is a complex, but intuitive interaction system that is intended for use in an upcoming simulator game. The system is designed to be easy to use and understand, making it accessible to a wide range of players. The inclusion of this system will help to enhance the realism and immersion of the simulator game, making it a more engaging and enjoyable experience for players.

Rooms demo
Rooms demo

This project is a collection of test environments built in Unity. It serves as an art bible for my current project, "University Life Simulator 3D," and is intended to help establish the visual style and aesthetic for the game. The use of Unity allows for a seamless and efficient development process, and the resulting test environments are highly detailed and realistic. Overall, this project is an important step in the development of "University Life Simulator 3D" and will help to ensure that the game is visually consistent and coherent.